Simon's Tech Blog

顯示包含「Audio」標籤的文章。顯示所有文章
顯示包含「Audio」標籤的文章。顯示所有文章

Writing an iPhone Game Engine (Part 5- Audio)

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Introduction Every games should have an audio system. In my little engine, it supports 2 types of sound: 3D effects sounds and BGM. Separat...
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Simon
A game programmer, interested in graphics programming.
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