Simon's Tech Blog
Trying out Voxel Cone Tracing...
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It has been a long time since my last post, and this is just a quick post about what's going on in the past two months. I was trying to ...
Angle based SSAO
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Introduction SSAO (Screen space ambient occlusion) is a common post processing effect that approximate how much light is occluded in a giv...
Implementing Client/Server Tools Architecture
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Introduction In the past few weeks, I was rewriting my toy engine. During the rewrite of the tools, I want to try out the Client/Server Too...
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