Simon's Tech Blog

Software Rasterizer Part 2

›
Introduction Continue with the previous post , after filling the triangle with scan line or half-space algorithm, we also need to interpola...

Software Rasterizer Part 1

›
Introduction Software rasterizer can be used for occlusion culling, some games such as  Killzone 3  use this to cull objects.  So I decided...

Light Pre Pass Renderer on iPhone

›
Introduction About a month ago, I bought an iPhone 4s, so I write some code on my new toy. Although this device does not support multiple r...
2 則留言:
‹
›
首頁
查看網絡版本

Profile

Simon
A game programmer, interested in graphics programming.
查看我的完整個人檔案
由 Blogger 提供.