Simon's Tech Blog

SSAO using Line Integrals

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Hi everyone, this is my first post in  #AltDevBlogADay . Let me introduce myself first, I am Simon Yeung, currently working as a game progr...

Light Pre Pass Renderer

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This is my first attempt to write a DirectX 9 program (I usually write program in OpenGL). I decided to implement a Light Pre-Pass renderer ...
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Simon
A game programmer, interested in graphics programming.
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